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The Critical Gamer: A Mobile App for Media Literacy & Critical Thinking

We live in a world where fake news and misinformation spread rapidly and often go unnoticed. Every day, we encounter content generated by artificial intelligence that appears credible—yet our most powerful tool to filter these is critical thinking. To help young people navigate the digital space with greater confidence and awareness, we launched The Critical …

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Our Erasmus projects: DigiTools (Digital Tools for Better Education)

Our second Erasmus+ project started in May 2022, and this is the first major collaboration we are participating in. The project lasts for two years and involves representatives from four countries: the Impact Games expert team on game-based learning from Slovakia, the VitaComm Education educational trainer expert team from Cyprus, the PredictConsulting game development team …

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