free study materials

How can we teach fact-checking and critical thinking in schools? (Free training for teachers)

How can we teach fact-checking and critical thinking in schools? (Free training for teachers) A joint project between MotiMore and ELTE (Eötvös Lóránd University) TINLAB has been completed – a collaboration focused on developing fact-checking and critical thinking skills. As part of the project, training programs and methodological materials were created to help both teachers […]

How can we teach fact-checking and critical thinking in schools? (Free training for teachers) Leggi tutto »

“Odd ones, but in a good way…” (Neurodiversity-focused training for teachers)

How can we teach fact-checking and critical thinking in schools? (Free training for teachers) A joint project between MotiMore and ELTE (Eötvös Lóránd University) TINLAB has been successfully completed – a professional collaboration in which research and pedagogical practice came together. The development was based on the cooperation of two key contributors: the MotiMore team

“Odd ones, but in a good way…” (Neurodiversity-focused training for teachers) Leggi tutto »

Media Literacy in the Age of Artificial Intelligence – free study material

In modern education, innovative methods and tools are increasingly emphasized to help motivate students and make the learning process more playful, game- and experience-based. In this spirit, the Erasmus+ project titled “Digital Tools for Better Schools” was born. This project brought together four partner countries, working collaboratively over two years to develop three unique educational

Media Literacy in the Age of Artificial Intelligence – free study material Leggi tutto »

Gamification learning material

In modern education, innovative methods and tools are increasingly emphasized to help motivate students and make the learning process more experience-based. In this spirit, the Erasmus+ project titled “Digital Tools for Better Schools” was born, wherein four partner countries collaborated over two years to compile three unique educational materials. One of the outstanding results of

Gamification learning material Leggi tutto »